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Work from Home.webp

LIM ZI LIANG
GAME DESIGNER/LEVEL DESIGNER

Group Projects

Here are some of my group projects from school done during my time in UOWM KDU. work related, and my free time

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GHOST FLOWER

Ghost Flower is my attempt to combine two uses for one skill so that it can be used for both combat and exploration.

Genre: Spellcasting 

Role: Combat Designer, Level Designer Project Manager

Duration:  8 months

GUILT TRIP

Guilt Trip is my attempt to address the five stages of grief that are being portray in the game's combat.

Genre: Turned Based RPG

Role: Combat Designer, Level Designer, Trailer Video Editor & Narrative Designer, Project Manager

Duration:  3 months

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Shadow

Shadow is my attempt on designing both 2d and 3d levels that  influence their counterparts level for both character to reach the same goal

Genre: Platform,puzzle, adventure

Role: Level Designer, Trailer Video Editor & Narrative Designer

Duration: 3 months

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The APARTMENT

The apartment is my attempt on designing stealth and action mechanics together for a horror genre game and setting up enemy and puzzles encounters for player to face with the player and enemy design of the game in mind.

Role: Level Design, Enemies' Mechanic and Lore, Player Mechanic
Genre: Horror, Stealth, Puzzle

Duration: 3 months

Individual Projects

Here are some of my school and personal projects done during my time in UOWM KDU and during my free time

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A desert dream

A desert dream is my attempt on balancing traps and enemy placements within the level using stencyl

 

Genre:  2D Platformer

Completion: 2021

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Beginner Luck

Beginner Luck is a stealth layout showcase where I try using ammos as a distraction tool to help the player divert the enemy's attention. 

 

This level was created during was created for my university's assignment purpose using Unreal Engine 4

Genre: Stealth

Completion: 2023

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Chilling Awakening

Chilling awakening is a setdressing Level showcase where I tried to include both modern and medieval props within a game based on a set theme.

 

This level was created by one of my classmates and my job is to beautify the level using free assets through Unreal Engine 4

Genre: Murder

Completion: 2023

OnGoing Projects (Dev Blogs)

Here are some of my on-going personal projects done during my free time

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The librarian nightmare

The librarian nightmare is horror puzzle level showcase where I try to balance the level by introducing feature for player to be more daring while keeping hiding from enemies mechanic for the player.

Genre: Horror and Puzzle

Duration: 15 days (WIP)

GET IN TOUCH

Feel free to send me a message through these:

+6017-8812383

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@99Tidus

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